Profile Objects and Face to Face Modification

Profile objects are based on existing 2D objects. The original 2D profile remains unmodified by the 3D tool that references it. One advantage to profile objects is that you can change them by simply editing the profile (or profiles) on

TurboLux

TurboLux is a state-of-the-art rendering technology which exploits Physically Based Rendering (PBR) techniques. PBR models light and materials based on the laws of physics, accurately simulating the flow of light, resulting in eye-popping images of photographic quality. Materials, Luminance and

Views, Workplanes & Coordinate Systems

When drawing in either 2D or 3D Model Space, the View, Workplane and Coordinate System represents the way in which entities are drawn and viewed in plan and elevation-type drawings. Coordinate System & UCS Modes | Coord System When drawing

Views, Workplanes, Co-ord Systems

All objects in 3-dimensional space are viewed in accordance to the current view. This view can be a Standard, Isometric, Dimetric or dynamically rotated view. Objects are drawn, inserted or assembled by utilizing the current plane of the Workplane. The Workplane can be positioned

Views, Workplanes, Co-ord Systems

All objects in 3-dimensional space are viewed in accordance to the current view. This view can be a Standard, Isometric, Dimetric or dynamically rotated view. Objects are drawn, inserted or assembled by utilizing the current plane of the Workplane. The Workplane can be positioned

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