Editing in 3D
This section covers ways to change 3D object geometry, including node editing and Boolean and blending operations. You can use most 3D editing tools (and all 3D object tools) in both wireframe and render modes. See Creating a Rendered View.

Articles
- Editing-in-3D
- 3D Boolean Operations
- Assembling
- Bending and Unbending
- Chamfer Edges
- Editing 3D Objects using Selection Info
- Facet Deform
- Facet Edit
- Facet Offset
- Fillet Edges
- Shelling Solids
- Section
- Hole
- Imprint Edge
- Modifying Object Geometry
- Flat Shot
- Surface and Solid Conversion Operations
- Extract Entity
- Twist Entity
- Stretch Entity
- Gusset
- 3D Print Check Tools
- Generate Weight Report