Lights

Lights

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Lights

Toolbar | Lights

By positioning directional, area and strip lighting in the editor, objects are specifically illuminated, allowing for deeper intensity of colors and shading.

Lights positioned in the editor are created as entities and can be examined using the Concept Explorer | Entities.

Lights positioned in the editor can be manipulated using the Gripper and manipulated or deleted as a normal entity.

The calibration of light attributes is done by double-clicking onto the light source and updating the information in the Inspector.

In the example below, the Distant light has been placed in the editor and the Gripper is used to manipulate the angle.

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